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| 2D Vector Graphics Ready to Implement on All Types of Devices | |
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Furthering its mission of enriching access to the Web through mobile devices, and in support of the rapidly growing market for diverse mobile devices, W3C has published a milestone draft of Scalable Vector Graphics (SVG), a graphics standard suitable for both mobile and desktop devices. SVG, an SVG-based format, enables the creation of interactive two-dimensional vector graphics and animations. The latest version of the standard, SVG 1.2 or SVG Tiny, is small enough for mobile devices and powerful enough for the desktop. "With people demanding rich, interactive graphical display of information on a handset, it's become critical for applications developers to have a graphical format that is truly Web enabled, with real-time update over a network and event-based interactivity," explained Chris Lilley, W3C Interaction Domain and Graphics Activity Lead. "SVG Tiny 1.2 introduces important features and refinements based on deployment experience with the very successful SVG Tiny 1.1." Publication of SVG Tiny 1.2 as a Candidate Recommendation is a signal that there is broad consensus on the technical content of the document. SVG Tiny is already being implemented; W3C now invites implementation experience from the community as an integral part of the W3C standardization process. SVG already benefits from wide adoption in mobile telephones, commercial mobile services, and in desktop browsers such as Opera and Firefox, which now ship with native support for SVG. | |
| Weitere Informationen: http://www.w3.org/2006/08/svgtiny-pressrelease | |
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